Перевод: со всех языков на все языки

со всех языков на все языки

feel constraint

См. также в других словарях:

  • Silver Spring monkeys — The Silver Spring monkeys were seventeen macaque monkeys living inside the Institute of Behavioral Research in Silver Spring, Maryland, who became what one writer called the most famous lab animals in history. Doidge, Norman. The Brain That… …   Wikipedia

  • Cognitive dissonance — The Fox and the Grapes by Aesop. When the fox fails to reach the grapes, he decides he does not want them after all. This is an example of adaptive preference formation, which serves to reduce cognitive dissonance.[1] …   Wikipedia

  • Chronology of tactical role-playing video games: 2005 to 2009 — Part of a series on …   Wikipedia

  • Null (SQL) — The Greek lowercase omega (ω) character is used to represent Null in database theory. Null is a special marker used in Structured Query Language (SQL) to indicate that a data value does not exist in the database. Introduced by the creator of the… …   Wikipedia

  • List of role-playing video games: 2008 to 2009 — Part of a series on …   Wikipedia

  • force — n 1 *power, energy, strength, might, puissance Analogous words: *stress, strain, pressure, tension: *speed, velocity, momentum, impetus, headway 2 Force, violence, compulsion, coercion, duress, constraint, restraint denote the exercise or the… …   New Dictionary of Synonyms

  • china — /chuy neuh/, n. 1. a translucent ceramic material, biscuit fired at a high temperature, its glaze fired at a low temperature. 2. any porcelain ware. 3. plates, cups, saucers, etc., collectively. 4. figurines made of porcelain or ceramic material …   Universalium

  • China — /chuy neuh/, n. 1. People s Republic of, a country in E Asia. 1,221,591,778; 3,691,502 sq. mi. (9,560,990 sq. km). Cap.: Beijing. 2. Republic of. Also called Nationalist China. a republic consisting mainly of the island of Taiwan off the SE coast …   Universalium

  • Chronology of tactical role-playing video games: 2000 to 2004 — Part of a series on …   Wikipedia

  • Chronology of tactical role-playing video games: Unreleased games — Part of a series on …   Wikipedia

  • Conversational constraints theory — Conversational Constraints Theory, developed in Min Sun Kim, attempts to explain how and why certain conversational strategies differ across various cultures and the effects of these differences. It is embedded in the Social Science communication …   Wikipedia

Поделиться ссылкой на выделенное

Прямая ссылка:
Нажмите правой клавишей мыши и выберите «Копировать ссылку»